FECS'15 - The 11th International Conference on Frontiers in Education: Computer Science and Computer Engineering
Last modified
2015-02-08 13:30
C A L L
F O R
P A P E R S
You are invited to submit a paper for consideration. All accepted papers
will be published in printed conference books/proceedings (ISBN) and will
also be made available online. The proceedings will be indexed in science
citation databases that track citation frequency/data. In addition, like
prior years, extended versions of selected papers (about 35%) of the
conference will appear in journals and edited research books (publishers
include: Springer, Elsevier, BMC, and others; a list that includes a
small subset of such books and journal special issues appear
Here)
; some of these books and journal special issues have already
received the top 25% downloads in their respective fields.
The conference is composed of a number of tracks, tutorials, sessions,
workshops, poster and panel discussions; all will be held simultaneously,
same location and dates: July 27-30, 2015.
Topics of interest include, but are not limited to,
the following:
ABET Accreditation and assessment (experiences and methods)
Student recruitment and retention methods
Promoting multi-disciplinary initiatives - impact on curriculum
Capstone research projects: examples and case studies
Distance learning; methods, technologies and assessment
Innovative degree programs and certificates
Innovative uses of technology in the classroom
Collaborative learning
Learning models and learning from mistakes
Computer and web-based software for instruction
Ethics in computer science and engineering
Incorporating writing into CS and CE curriculum
Preparing graduates for academia
Preparing graduates for industry
Partnerships with industry and government
Team projects and case studies
Undergraduate research experiences
Student observation and mentoring strategies
Advising methods
Evaluation strategies (professors, students, ...)
Transition to graduate studies
Integrating gender and culture issues into computer science and
engineering curriculum
The balance between course-work and research
Issues related to the choice of first programming language
Debugging tools and learning
Projects, software engineering, programming issues, and
laboratory practices
Virtual laboratories
Computer science and computer engineering curriculum
Active learning tools
Undergraduates as teaching assistants
Funding opportunities for curriculum development and studies
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