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General Information
Last modified
2008-12-07 20:58
The 2009 International Conference on e-Learning, e-Business, Enterprise Information Systems, and e-Government (EEE'09) is held simultaneously
(ie, same location and dates: July 13-16, 2009, Las Vegas, USA) with a number of other
joint conferences as part of WORLDCOMP'09 (The 2008 World
Congress in Computer Science, Computer Engineering, and
Applied Computing). WORLDCOMP'09 is the largest annual
gathering of researchers in computer science, computer
engineering and applied computing. Many of the joint conferences in WORLDCOMP are the premier
conferences for presentation of advances in their respective
fields (for the complete list of joint conferences Click Here).
The motivation is to assemble a spectrum of affiliated
research conferences into a coordinated research meeting
held in a common place at a common time. The main goal
is to provide a forum for exchange of ideas in a number
of research areas that interact. The model used to form
these annual conferences facilitates communication among
researchers in different fields of computer science,
computer engineering and applied computing. Both inward
research (core areas of computer science and engineering)
and outward research (multi-disciplinary, Inter-disciplinary,
and applications) will be covered during the conferences.
The last set of conferences had
research contributions from 82 countries and had attracted over 2,000 participants. It is anticipated to have over 2,500 participants for
the 2009 event.
The event will be composed of research presentations, keynote lectures, invited presentations, tutorials, panel discussions, and
poster presentations.
You are invited to submit a draft paper of about 5-7 pages and/or a proposal to
organize a Technical Session/workshop (see the Submission information).
All accepted papers will be published in the respective
conference proceedings. The names of technical session/workshop
organizers/chairs will appear on the cover of the
proceedings/books as Associate Editors.
Topics of interest include, but are not limited to,
the following:
e-Learning
- e-Learning design and methodologies
- e-Learning technologies and tools
- Authoring tools
- e-Learning portals
- Instructional design methodologies
- Social impact and cultural issues in e-Learning
- Content management and development
- Policy issues in e-Learning
- On-demand e-Learning
- e-Learning standards
- Assessment methodologies
- Knowledge management
- Virtual learning environments
- Audio and video technologies for e-Learning
- Usability issues
- AI and e-Learning
- On-line education (all levels: elementary, secondary, ...)
- Open-source e-Learning platforms
- Training and evaluation strategies
- e-Universities
- Case studies and emerging applications
e-Business
- e-Business systems integration and standardization
- Electronic negotiation systems and protocols
- Internet payment systems
- e-Retailing and web design
- e-Procurement methods
- Techniques for B2B e-Commerce
- Global e-Commerce and e-Business
- Service-oriented e-Commerce
- Trust, security, and privacy in e-Commerce and e-Business
- Intelligence in e-Commerce
- Databases and e-Commerce applications
- Business-oriented and consumer-oriented e-Commerce
- Development of e-Business and applications
- e-Business in developing countries
- Marketing on the web
- Organizational and management issues
- Supply chain management
- e-Business models and architectures
- Applications of new technologies to e-Business
- Middleware technologies to support e-business
- Case studies and applications
Enterprise Information Systems
- Enterprise resource planning and e-Business
- Strategic decision support systems
- Organizational semiotics and semiotics in computing
- Data warehouses and technologies
- middleware integration
- Intranet and extranet business applications
- Databases and information systems integration
- Intelligent agents
- Enterprise-wide client-server architectures
- Knowledge management
- Information systems analysis and specification
- Ontology engineering
- CASE tools for system development
- B2B and B2C applications
- Business processes re-engineering
- Market-spaces: market portals, hubs, auctions, ...
- Semantic web technologies
- Web interfaces and usability
- Human factors and e-Learning
- Case studies and applications
e-Government
- Legal aspects of e-Government
- Risk management
- Methods and tools for e-Government
- Policies and strategies
- Designing web services for e-Government
- e-Democracy and e-Voting
- Trust and security in e-Government
- Enterprise architecture for e-Government
- Interoperability frameworks in e-Government
- Inter-administration and G2G issues
- Public and private partnership
- Teaching e-Government
- Case studies
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