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General Information
Last modified
2008-10-21 21:51
The 2009 International Conference on Computer Design (CDES'09) is held simultaneously
(ie, same location and dates: July 13-16, 2009, Las Vegas, USA) with a number of other
joint conferences as part of WORLDCOMP'09 (The 2009 World
Congress in Computer Science, Computer Engineering, and
Applied Computing). WORLDCOMP'09 is the largest annual
gathering of researchers in computer science, computer
engineering and applied computing. Many of the joint conferences in WORLDCOMP are the premier
conferences for presentation of advances in their respective
fields (for the complete list of joint conferences Click Here).
The motivation is to assemble a spectrum of affiliated
research conferences into a coordinated research meeting
held in a common place at a common time. The main goal
is to provide a forum for exchange of ideas in a number
of research areas that interact. The model used to form
these annual conferences facilitates communication among
researchers in different fields of computer science,
computer engineering and applied computing. Both inward
research (core areas of computer science and engineering)
and outward research (multi-disciplinary, Inter-disciplinary,
and applications) will be covered during the conferences.
The last set of conferences had
research contributions from 82 countries and had attracted over 2,000 participants. It is anticipated to have over 2,500 participants for the 2009 event.
The event will be composed of research presentations, keynote lectures, invited presentations, tutorials, panel discussions, and
poster presentations.
You are invited to submit a draft paper of about 5-7 pages and/or a proposal to
organize a Technical Session/workshop (see the Submission information).
All accepted papers will be published in the respective
conference proceedings. The names of technical session/workshop
organizers/chairs will appear on the cover of the
proceedings/books as Associate Editors.
Topics of interest include, but are not limited to,
the following:
Superscalar and dataflow design
Interconnect and interface design
Performance analysis and evaluation
Multi-thread, multi-cluster, multi-core systems and processors
Benchmarking and measurements
Quantum computing
Processor and co-processor design
VLSI systems design and scaling techniques
ASIC design and architectures
Arithmetic circuits + Logic and circuit design
Microarchitectures
Power-efficient computer design and power management
Parallel/multi-processor computer architectures
Innovative hardware/software architectures
Scheduling techniques
Prefetching techniques
Architecture simulation systems
Branch prediction
Novel design and methodologies
System-on-a-chip: design and methodologies
Cache and memory systems
Reliable architectures
Computer systems design and applications
High-level design methodologies
Support of operating systems and languages
Compiler technologies
Synthesis
Pipelining
Mixed-signal design and analysis
Electrical/packaging designs and co-designs
FPGA-based design
Impact of novel technologies on computer architecture
Case studies
Emerging technologies
International Workshop on Nanotechnology - all areas of
nanotechnology are of great interest:
- Integration of high-performance computing in nanotechnology
- Bio-inspired and nano-scale integrated computing
- Material science
- Nanodevices and nanostructures
- Biomolecular machinery
- Nanomaterials
- Nanomedicine
- Nanobiotechnology
- Scanning probes
- Nanoelectronics
- Nanosensors
- Self-assembly
- Nanoscale structures and nanosystems
- Biomedical engineering and nanotechnology
- Supramolecular chemistry and technology
- Supercomputing and nanotechnology
- Nanotech and space exploration
- Miniaturization of science
- Nanotechnology and bioinformatics
- Nanotechnology challenges
- Case studies and emerging applications
International Workshop on Real-Time Computing and Systems:
- Energy-aware real-time systems and applications
- System-on-chip
- Hardware software co-design
- Quality of service and scheduling
- Software engineering for real-time computing and systems
- System design and analysis (probabilistic analysis,
quality of service support, validation technologies,
survivability and security, reliability issues, ...)
- Infrastructure and hardware (embedded devices, resource
constrained methods, time synchronization, ...)
- Software technologies (real-time operating systems,
middleware and distributed technologies, compiler support,
component-based technologies, ...)
- Fault-tolerance
- Embedded systems and ubiquitous computing
- Real-time network connection scheduling
- Multiprocessor scheduling
- Resource management
- Scheduling algorithms and analysis
- Real-time kernel support
- Modeling and synthesis techniques
- Real-time data-flow applications/computing
- Real-time control and sensing
- Real-time and embedded distributed algorithms and systems
- Simulation of real-time systems
- Multimedia and QoS support
- Real-time middleware systems
- Knowledge-based real-time systems
- Algorithms and emerging applications
- Case studies
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